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Both Nuka-World and Far Harbor are essentially games on their own, and provide up to over 20 hours of gameplay each. ![]() The other 4 are story-based and provide a new adventure for players to dive into, each with their own quests and characters. Though all 6 of Fallout 4’s DLCs offer new items for players to use in their settlements, only the Wasteland Workshop and the Contraptions Workshop are specifically geared towards settlement building. If 150 hours of playtime for the main isn’t enough to keep you going, in 2016, Bethesda added an extra 56 hours of gameplay with official downloadable content. With a huge map to explore, multiple side quests, companions to befriend (or betray), settlements to save, various random encounters to stumble upon, and for the really brave, a Survival mode that disables the ability to fast travel around the Commonwealth, Fallout 4 gives players a seemingly endless source of fun activities that will keep them entertained and coming back for more even years after the game’s initial release in 2015. #FALLOUT 4 AUTOMATRONS REMOVE HAPPINESS DRIVERS#GEForce Drivers included.Bethesda is no stranger to making massive RPG games chock-full of great content, and Fallout 4 is no exception. (Save for texture replacers.) The following were not. Yes, the first play-through was almost entirely unmodded. (Though not immediately on the original Play-through.) Yes, I put a Satellite beacon in EVERY settlement I controlled, Including Sanctuary Hills. So patches may or may not have occurred within that time frame that could of affected the test, but in my case, did not.Īdditional Unnecessary to ask questions are answered with, Yes, I kept my Defense score 3x's higher than my resources combined. Keep in mind, the original play-through began and ended in the first week (Beginning, at Hour one of game release) of the games release, and the Test play-through within the next 2-3 weeks after. ![]() This particular problem happened in the original play-through as well. In fact, NPC's like the recovering Alcoholic, now Cola-fiend from Diamond City, that I directly sent there, would disappear after the first in game week of being an established shop runner or farmer. #FALLOUT 4 AUTOMATRONS REMOVE HAPPINESS FULL#A notion which baffled me when other, under-furnished comparatively settlements ended with settler numbers in the low twenties.Īfter Putting Food, Water, and Power all above 75 with a whopping 300 in defense Using God Mode of course for the sake of testing and a full play-through later, No one ever came to settle in my Sanctuary Hills. I made a second game after my first finished, with only the original 5 NPC's. Its my personal experience that Sanctuary Hills may have a settlement problem. I have used all of the above the get Sanctuary hills up to well over 40 settlers. The main reason why you might want to assign followers to shops and explicitly assign them beds is because that makes it easier to find them whenever you fast travel in. ![]() Same for Jezebel, she is also only useful for a farming assignment. You can then assign them to farming, but don't assign them to shops as they will bever respond with a barter dialogue option. When dismissing the followers you can always send them to any settlement t of your choosing, even if it is full. Note: you need beds/food/water to match your population even if some are Automatrons.ģ) Send recruitable followers to a settlement. Because of the firepower these pack, it will keep effectively the entire Commonwealth pacified because no matter where the raiders spawn, there is bound to be at least a few of your Sentrybot terminator provisioners in perception range to annihilate them before they know what hit them. I max out settlements with humans by poaching, then build maxed out Sentrybots (hydraulic frame armor, heaviest weapons, Tesla coils, Assaultron laser heads) and assign them as Provisioner's on trade routes to every other available settlement. Ideally do this once your settlement is maxed out in humans at 21. By doing this you can exceed the settler limit arbitrarily as you can always build more. Go to other settlements, go into construction mode, and select "Move" in a settler to move them to the settlement you are trying to max out.Ģ) Build Automatrons (DLC needed). ![]() #FALLOUT 4 AUTOMATRONS REMOVE HAPPINESS PLUS#Maximum number of settlers per settlement is 10 + charisma (max 11, 10 natural plus bobblehead).ġ) Poach. ![]()
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